Design
Game and Level Design
Create simple interaction loops, challenge pacing, virtual progression, and player-facing explanations that match a casual audience.
Careers and collaboration
We act swiftly, streamlined, and efficiently, creating games that set new industry benchmarks. We excel at identifying opportunities and seizing them with precise and agile action.
Open collaboration areas
The team may collaborate with specialists depending on project stage. The most useful contributions are concrete: playable improvements, clear assets, tested builds, or stronger support material.
Design
Create simple interaction loops, challenge pacing, virtual progression, and player-facing explanations that match a casual audience.
Visual
Prepare icons, screenshots, UI elements, character layouts, and promotional images that keep the game recognizable and review-ready.
Build
Support reliable gameplay, device testing, issue reproduction, release checks, and practical fixes before app submission.
Working standard
We value collaborators who can make a feature easier to understand, a screen easier to read, or a release easier to approve. Work samples should show both taste and production judgment.
Apply
Email a short introduction, target role, portfolio or resume link, and relevant samples to [email protected].
For art and UI roles, include visual samples. For design and engineering roles, include shipped work, prototypes, test notes, or implementation examples.